# Playable world stress test

Creation OS, method version 1. Prepared 5 September 2026.
Method: https://www.creationos.io/playable-world-stress-test

This is a reusable worldbuilding worksheet, not a completed test report.
Use it with paper notes, another person, or a playable world.

## Conditions

- World and settlement:
- Date tested:
- Tool or game and version, if applicable:
- Character and livelihood:
- Starting money, possessions, relationships and obligations:
- Questions being tested:
- Stopping point and spending limit, if applicable:
- What was already established:
- Assumptions supplied by the tester:

## Observations

Use supported, contradicted or unresolved. Preserve failures and repairs.
Repeat this block for food, work, travel, local authority and competing interests.

- Check:
- Action taken:
- One condition changed:
- Expected consequence and why:
- Observed answer:
- Evidence or exact passage:
- Status:
- Detail invented, reminder supplied, retry or repair:
- What remains unresolved:

## Return check

- Later date or turn:
- Interval since the original observation:
- Money, possessions, promises and relationships that should have changed:
- What was observed:
- Reminders supplied:
- Limitations and untested conditions:
- One useful setting change to make next:

Do not convert these observations into a universal score. A short exercise cannot
establish long-run reliability or complete economic balance. If comparing settings,
keep the method, stopping rules and reporting of repairs consistent.
