THE SHOPKEEPER'S FIRST TRADING DAY Creation OS | Original exercise, version 1 | 15 October 2026 https://www.creationos.io/shopkeeper-rpg-guide Use with your notes, another person or a playable world. This is a planning worksheet, not a completed playthrough or a test result. THE PLACE Shop name and location: What do you sell or repair? Do you own it, rent it or work for someone else? What establishes your right to use the place? What do you need permission to change? BEFORE OPENING Personal cash: Business cash: Stock, quantity and acquisition cost: Goods held for someone else: Rent, wages or supplier payments due: One promise you have already made: THE FIRST CUSTOMER What do they want? What can they actually offer? What makes the request difficult? What do you agree to attempt? COMPLETED EXCHANGES Time or turn | What changed hands | Quantity | Money paid | Still owed A quote or offer is not a completed exchange. Keep proposed, completed and unresolved business separate. AT CLOSING Opening cash + receipts - payments = closing cash: Remaining stock: Goods that still belong to someone else: Promises made, changed or fulfilled: What was confirmed? What is still uncertain? THE NEXT VISIT Whom do you need to speak with? What promise will you follow up? What must you obtain or repair? If playing in Creation OS, consult the actual holding and available Forge records. This worksheet does not create ownership, stock or money in the game. Narrated actions use Spark. Check current terms before playing.