// THE PREMISE
What this world is
Ashfield Rovers, known around town as the Spinners, play out of Tannery Lane: a five-thousand-four-hundred-seat ground with one creaking wooden main stand, the Brakehouse End terrace, and a condemned Popular Side. Founded in 1897 in a hard-up former cotton-mill town in the north of England, the club wears rust red and coal black, and was relegated into the fourth tier last season, carrying six-figure debts nobody on the board wants to say out loud in front of the local paper. You are the new manager: young, unproven, and not who anyone in that dressing room wanted. They wanted Terry Hoyle, the fifty-eight-year-old assistant and club legend, and he hasn't decided yet whether to help you or wait for you to fail.
Everyone at the club needs something from you. Dean Cartwright, the captain, is watching to see whether you're worth following. Kian Whitfield, a nineteen-year-old winger good enough to have an agent, Marcus Vale, already circling, has to be sold within twenty-five days or the club can't make payroll. Chairman Gordon Sykes needs roughly seven hundred and fifty thousand pounds by spring or Ashfield Rovers goes under, and he's quietly taking calls from a developer who wants Tannery Lane for something that isn't football. Tyler Brogan, seventeen and fragile, needs someone to believe in him before he stops believing in himself. David Okafor, the keeper, is carrying the blame for a relegation that wasn't his fault. And eleven miles east, Calderfield United are already circling the derby date on their calendar.
Lead the Spinners through a text-based football story. Talk to players, challenge the board, choose your team and face the result with the people whose jobs depend on it. The twelve-club fourth tier has a twenty-two-match season, and the pressures reach well beyond Saturday: transfers, wages, the Calderfield derby, and a ground the town cannot afford to lose. This is a fictional club story for readers who want the dressing room as much as the league table.
// PLAY PROFILE
What this world plays like
Start with the room before the result. Ask Terry Hoyle what the squad needs, hear Dean Cartwright out, and decide how you want to support Tyler Brogan. Your first team selection is a chance to show the players what matters to you.
Kian Whitfield's possible sale puts the football and the finances in conflict. You could work with Marcus Vale on a deal, argue for more time, or press Gordon Sykes about the club's wider debts and the interest in Tannery Lane. Each direction gives you a different conversation to have before the next match.
For a longer story, follow the derby, a promotion push, or the effort to keep the club in local hands. Bring the pressure back into the room: who can you ask for one more week, and what will you offer in return?
// FACTIONS IN MOTION
Principal factions
The central institution of the town, operating on a shoestring budget in the fourth tier of English football. Officially, its goal is promotion, but its desperate, day-to-day reality is simply financial survival, even if it means selling the club's soul to do so.
The organized 'church' of the club's followers, dedicated to preserving the team's identity and heritage. They represent the moral conscience of the fanbase, raising funds for community projects and seeking a greater say in the club's governance, often putting them at odds with the owner's stark commercial reality.
A Manchester-based player agency representing several key Ashfield players, including Kian Whitfield. They are a purely transactional entity, viewing players as financial assets and clubs as temporary marketplaces, driven by the goal of maximizing transfer fees and personal commissions.
A hard-line hooligan firm who see themselves as the club's true protectors, enforcing their own brutal code of loyalty. They are a feared presence at home and away games, engaging in organized violence with rival firms and intimidating anyone they deem insufficiently committed to the cause.
The local government body responsible for urban development and public safety. While publicly supportive of the club as a civic institution, they are privately exploring contingency plans for the valuable Tannery Lane land, aware that the club's financial precarity could present a major redevelopment opportunity.
// KEY FIGURES
People you'll meet
// SITES OF RECORD
Places that matter
Built in 1921, the ground smells of damp concrete, fried onions, and history. The proud main stand has peeling paint on its wooden seats, the Brakehouse End is a standing terrace open to the rain, and the condemned Popular Side is a ruin of weeds and rusted fencing.
A high street of charity shops, bookmakers, and boarded-up windows, punctuated by the steam and clatter of Farrell's Cafe. The town is dominated by the empty, hulking shapes of the old cotton mills on the ridge above.
Two council-owned pitches next to a murky canal. The main pitch slopes noticeably. Facilities consist of a set of portakabins for the gym, changing rooms, and the manager's office. The boot room floods every autumn.
A line of vast, red-brick textile mills standing silent on the hill overlooking Ashfield. Their windows are broken, their yards overgrown. They are beautiful and sad, especially at sunset.
Eleven miles east, Calderfield is a larger town that successfully transitioned from industry to a service and retail economy. It has a modern shopping centre, a multiplex cinema, and a new-build football stadium on its outskirts.
A major city of global importance, less than an hour's drive away. It's a world of glass towers, expensive restaurants, and elite football clubs operating on a different financial planet.
// STORY PASSAGE
A passage from the published profile
Then, in the 78th minute, a moment of magic. Kian Whitfield, seeing a sliver of space, ghosts past his marker on the right wing. His cross, low and fizzing, finds Tyler Brogan in the box. The young striker, who had struggled with his confidence in training, doesn't hesitate. He sweeps it first time, a clean, powerful strike that nestles in the bottom corner of the net. The old ground erupts. Ashfield Rovers have done it. A 1-0 victory. Tyler Brogan sits in a corner, a shy smile on his face, clutching the match ball. Terry Hoyle claps you on the shoulder, a genuine, if still subtle, grin on his face. Three points. You have three points from one match.
Selected story passage. Your choices can lead elsewhere.
BEFORE YOU ENTER
Choose a first decision
Start with a person you want to meet, a place you want to see, or a problem you want to understand. You make choices through written actions and read the Narrator's response. The people and places above introduce this world; they do not promise a fixed sequence of scenes.
Completed turns save to your account. Review the latest scene and the relevant in-game information when returning. Check current access and Spark allowances before a longer session, and use the player guide for help with saves, artwork, possessions, and other supported features.
Profile updated .
CHECK ACCESS AND SPARK COSTS · CHOOSE A CHARACTER BEFORE PLAY
