LIVECREATION OS® WORLD-MANUFACTURING SYSTEMEST. 2026 · PERTH, WESTERN AUSTRALIAPROVEN PAST TURN 5,000POWERED BY CANONLOCK® IISYS v4.0

Showcase worlds

Every world has a briefing.

These aren't tagline cards. Each world below has a real briefing - factions you can read about before you play, NPCs with names you'll remember, history the engine keeps in a database long after the conversation ends. Pick one and read what you're walking into.

Fantasy

The Gilded Coast

The Gilded Coast

The first folk (humans) are gone, and now animal-folk have spread across the world. Play as a strong wolf-folk or bear-folk, the wise raven-folk or the mystical stag-folk. Or p...

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The Summoned

The Summoned

Torn from an ordinary life on Earth into a world of magic, monsters, and a System that grades you in status screens. The kingdom that summoned you calls you their Champion, but you...

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Skies of Brass

Skies of Brass

A shattered world where humanity lives aloft and the airship is the only freedom that matters. A chart to a lost aether-vault has every fleet racing for the sky. Every port remembe...

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The Hollow Court

The Hollow Court

An immortal otherworld of thorn-and-gold courts, beautiful lethal fae, and bargains that are nooses. You are a mortal one dangerous immortal has noticed, and the eternal cold war t...

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Arcanum Academy

Arcanum Academy

Four Houses of magic, a ward failing beneath the school, and teachers quietly at war over what is buried there. You arrive at Aldermere a first-year with an untested wand. The frie...

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Tower of the Hundred Floors

Tower of the Hundred Floors

One hundred floors, each its own world, and a System grading you in cold blue text. Climb too slow and the predators take you; too fast and the Trials do. Your Levels, your Skills,...

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The Wren Monastery Scriptorium

The Wren Monastery Scriptorium

You arrive at a small mountain monastery as their newest scribe. Brother Cael is gentle and curious. The village below sends children up for letters and old men for stories. Mornin...

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The Salthaven Herbarium

The Salthaven Herbarium

Your great-aunt Linnea, the village herbalist of a sleepy fishing town, left you the keys, the seed-jars, and a ledger of regulars who came for tinctures and gentle remedies. Morni...

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Drevnar - The Composition Approaches

Drevnar - The Composition Approaches

Once the greatest civilization on the continent, Drevnar now fractures under two centuries of slow decline. Its five powers bicker over what remains of a golden age. Three years ag...

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Martial fantasy

Shirogane Highlands

Shirogane Highlands

A samurai world a thousand turns deep. Two clans are locked in open war, an heirloom blade has changed hands by theft, and a rival still remembers the day he was shown mercy. Step ...

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The Beastbound Marches

The Beastbound Marches

On a wild frontier ruled by spirit-beast bonds, the royal courts have begun chaining the last titans into weapons. Then an impossible creature chooses you. Master the bond, defend ...

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Bloodmaw Rampagers

Bloodmaw Rampagers

A relegated orc club in a leaking war-hold, debts to every moneylender in the marches, and a dressing room that wanted your assistant to get the job. The chieftain wants the wonder...

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Grimhollow

Grimhollow

Grimhollow is a blighted march where every village has a graveyard bigger than itself, and the things in the dark are not superstition: drowned dead in the fens, wraiths in the pla...

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The Salt Road

The Salt Road

The Salt Road runs three thousand miles across the Girdle: caravan routes threading deserts, steppe, and walled trade-cities, carrying salt, silk, spice, and silver between empires...

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The Broken Crown

The Broken Crown

The kingdom of Valdmark shattered a generation ago, and now a dozen warring holds carve it up: robber-barons, sellsword companies, petty lords, and a grasping church. You are a dis...

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Children of Olympus

Children of Olympus

An Age of Heroes where the gods of Olympus still walk among mortals, monsters out of nightmare haunt the wine-dark sea, and an old prophecy has begun to speak your name. Win the go...

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Nine Heavens Ascension

Nine Heavens Ascension

A land of ten thousand sects where you refine qi across lifetimes to climb toward immortality. A broken immortal sword has surfaced and every sect is racing for it. Every grudge, e...

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The Last Lantern

The Last Lantern

A spreading darkness is swallowing the realm, the ancient beacons that held it back are going dark, and the knowledge to relight them is dying with one old man. You begin a nobody ...

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The Thorn Throne

The Thorn Throne

A king is dead, the throne sits empty, and five great houses are circling it with poison, marriage, and steel. You are small enough to move unseen and well-placed enough to matter....

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The Black Spire

The Black Spire

A tower of black stone with no known top, swallowing delvers for a thousand years, and something rising from its depths. You descend floor by floor for treasure that could clear yo...

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The Ashfall Era

The Ashfall Era

A shattered empire bleeds. From a penniless farmer to a samurai warlord or shadow-bound shinobi, forge your destiny in a limitless open world where rival clans and terrifying yōkai...

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Modern

Loire Valley, 1917

Loire Valley, 1917

WW1 Diesel punk setting. Allied start.

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Center City Green Zone

Center City Green Zone

The Division. Takes place in Philadelphia during the events of the first game. First world, so if anyone has any tips on how to make it better, please let me know!

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Pro Voltuna

Pro Voltuna

Voltuna is a walled Tuscan town that once watched its club spend four seasons in the top flight, and has buried that club twice since. Refounded, indebted, fourth tier: now a facel...

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Defensores de Villa Espinal

Defensores de Villa Espinal

A member-owned club in a working barrio of greater Buenos Aires: two months of unpaid wages, a tax embargo on the gate, and a teenage potrero genius whose sale could save the books...

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Maragibe Esporte Clube

Maragibe Esporte Clube

Maragibe Esporte Clube: fourth tier, northeast coast of Brazil, a club raised by a fish market and the favela on the hill above it. The wages are two months late. The academy has p...

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Ashfield Rovers

Ashfield Rovers

A relegated club in a worn-out northern mill town, six-figure debts, and a dressing room that wanted your assistant to get your job. The chairman wants the wonderkid sold in twenty...

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Hollow City

Hollow City

Eleven years after the event that gave a few people powers, your own just woke up. Heroes want to recruit you, the Bureau wants to tag you, the underworld wants to buy you. What yo...

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The Long Road

The Long Road

Forty years after the Burn, water is currency and a working engine is worth killing for. A warlord owns the fuel, raiders own the road, and a rumor of intact pre-Burn waterworks co...

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Kaido

Kaido

Street Racer Game Buy cars, do em up and then race for money. Works good, good fun! Try it out!

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South Central, 2049

South Central, 2049

Los Angeles in the 1990s was a decade of intense contrasts defined by natural disasters, civil unrest, and deep economic struggles, which ultimately birthed a booming era of creati...

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Halvorsen Station

Halvorsen Station

A modern Antarctic research base, sealed in for the polar winter. The last plane left weeks ago. The next one is months away. Fourteen people, one power plant, four months of darkn...

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Port Blossom

Port Blossom

Cosy seaside town, with plenty of opportunity for a little business startup, Florist, Baker and whatever you can think of!

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Horror

Coldwater

Coldwater

The dead came to Coldwater on an ordinary week, and a town of forty thousand is coming apart house by house. The highways are jammed, the phones are down, and you start with nothin...

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Ravenscar Hall

Ravenscar Hall

A crumbling clifftop manor where the family died out and something patient has been waiting behind the locked doors - for someone exactly like you. The three-hundred-year binding i...

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The Drowning Town

The Drowning Town

A New England fishing town where the nets are full again, the locals are changing, and something ancient is waking under the sea. You came to dig into one small mystery. Every reco...

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Moonbound

Moonbound

A mountain town where werewolf packs hide in plain sight, and one of them has imprinted on you. To love a wolf is to choose a side in a war the humans do not know they are losing. ...

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Crimson Court

Crimson Court

Four vampire Houses rule Saint-Cyr by night, and one of them has just noticed you. Love offered by something that will outlive you is the most dangerous trap of all. Every confessi...

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The Quarantine Zone

The Quarantine Zone

Nineteen days since the city was sealed. The Wall won't open, the water is failing, and the dead are learning to climb. Four enclaves fight over the last fuel, the last medicine, t...

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Koivisto - The Lake Unfrozen

Koivisto - The Lake Unfrozen

A Finnish village of thirty-eight souls on the shore of Lake Vakka, in Karelia, in February 1912. The lake has not frozen this winter. It should have frozen in November. It is now ...

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Noir

The Debt of Ash

The Debt of Ash

Ten years ago you were somebody in Ardenza, a wealthy canal-republic of banking houses and masked intrigue: a rising trader with a partner you trusted, a patron who favored you, a ...

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The Longport Racket

The Longport Racket

Longport is a gray port city where the legitimate economy died twenty years ago and the racket replaced it: protection, stolen freight off the docks, loan-sharking, pills, and cash...

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The Berlin Cipher

The Berlin Cipher

Berlin, 1961, weeks after the Wall. Four spy services, a traitor inside your own, and a mission designed to burn you. Trust is the only currency and it is always counterfeit. Every...

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The Vault Job

The Vault Job

The most secure vault in the country sits beneath a kingpin who kills threats on sight, and you intend to crack it. You have a target and no crew yet. Every specialist you recruit,...

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House of Knives

House of Knives

Four crime families, a dying truce, and someone lethal you were never supposed to want. In Cordova, to love the wrong person is to start a war. Every alliance you make, every secre...

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The Ashford Manor Murders

The Ashford Manor Murders

A lord dead at the foot of the library stairs, a house full of guests who all had a motive, and a killer who has not finished. You are the detective the family did not want. Every ...

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Chicago, 1925

Chicago, 1925

The fifth year of Prohibition, in the city that turned a dry law into the most profitable business in America. Speakeasies behind grocery curtains, bootleg routes from the Canadian...

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Porto Calvera - The Exchange

Porto Calvera - The Exchange

A Mediterranean port city that no state currently claims. Eighteen years ago the Calvertan Republic collapsed and never returned. Three criminal families run Porto Calvera now - th...

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Historical

The Bronze Oath

The Bronze Oath

The warrior city of Lakedra has lost the army that made it feared. Enemy ships close on the coast, subject villages prepare to rise, and one final levy must decide what its famous ...

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Leningrad, 1942

Leningrad, 1942

Leningrad, late January 1942. The city is surrounded, bread is weighed to the gram, and the cold kills as surely as the shells. Enter as a soldier on the frozen rim, a medic in an ...

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Merancourt, 1916

Merancourt, 1916

October 1916. A flooded trench sector in Picardy the maps call Merancourt and the men call the Two Hundred Yards. You are with the Alderwick Pals, a battalion raised from one mill ...

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Phù Sa, 1968

Phù Sa, 1968

A village of nine hundred on the Thu Bồn river, Quảng Nam province, 1968. American patrols come through by day. The Front comes at night. The rice is three weeks from harvest and b...

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Ragnarok's Eve

Ragnarok's Eve

A frozen north where the clans raid and feud beneath a sky darkening toward Ragnarok. The endless winter has come, the gods have gone silent, and the dead are walking. Carve a saga...

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The Crimson Sands

The Crimson Sands

In the marble-and-blood capital of a rotting empire, a slave can become a god the whole arena chants for, or a corpse dragged out by hooks. The Grand Games are coming, and every po...

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You find yourself in the Levant

You find yourself in the Levant

Made a purely historical, zero-magic sandbox set in the Levant. The empire controls the main hubs like Antakya, but the mountains are full of old Crusader remnants and hidden sanct...

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