Creating Your Character
Your character is the point of view you carry into a world.
I'll ready a hero
Choose I'll ready a hero for the fastest route into the opening scene. Creation OS prepares a fitting background, strengths, equipment, and abilities, then lets you step in now.
Use it when the exact numbers matter less than getting into the story.
Author them
Choose author them to begin the Rite of Becoming. The Rite asks more questions about identity, history, temperament, strengths, and starting style. Use it when you want finer control before play begins.
Equipment and abilities
Starting gear and abilities are shaped by the world and your role. Open the OmniCodex with Q, then use:
- Identity > Loadout for equipment
- Identity > Abilities for learned techniques and powers
- Team for companions and their gear
Growth through play
Relevant abilities improve through use. Equipment bonuses matter when an action depends on them. Milestones can also change health, capability, and standing.
There is no manual stat editor after creation. A character becomes specific through decisions, consequences, equipment, and repeated action.
Starting again
Retiring a character begins a succession path inside the same world. It does not erase what the previous character changed.