Loot and the Armory
Items can enter the world through discovery, trade, rewards, crafting, property production, or loot.
Loot reveals
Notable drops appear in a reveal card after the completed turn. Choose Equip Now when the item fits a slot, or set it aside for later.
Routine salvage stays quiet. The larger reveal is reserved for finds that deserve attention.
The Armory
Open World > Armory in the OmniCodex.
The Armory records:
- discovered relics
- sealed relic rumors
- notable finds
- provenance and story
- reserve materials carried in your inventory
Undiscovered relic names remain hidden. A rumor can point toward a relic without spoiling what it is.
Repair and condition
Items can become damaged or broken. Repair uses world currency and appropriate materials or services, not Spark. The exact route depends on the item and setting.
World-born relics
Relics use the vocabulary and history of their own world. Their value comes from provenance, capability, and what it took to uncover them, not only a rarity label.