Guide

Characters get their own voice

May 11, 2026

When someone in your world speaks, you can see it now. Their words appear in their own card, with their portrait if you've forged one, sitting between the narrator's prose.

Mira sounds like Mira. Voss sounds like Voss. A conversation across a table reads like a conversation again, not a wall of quotation marks.

Inline asides stay inline; only standalone dialogue lifts into a card. Your own voice stays yours.